For the last fifteen years or so, if you wanted to race a Porsche in the perfect digital world you only had a few options. Option A was whatever Need for Speed title was out at the time and option B was the occasional Forza game, but only if Turn 10 were allowed to include them. For reasons unknown to science, Porsche and EA Games entered an exclusive deal around the time that Need for Speed: Porsche Unleashed came out that escalated into a cancerous contract. No other publisher could use Porsche in their game unless EA allowed them to. As you could imagine, many great racing titles were left out for far too long.
That changed this week. The contract allegedly expired earlier this year and Porsche seemed eager to partner with somebody else to bring their brand to a new player base. That brings us back to Kunos Simulazioni’s Assetto Corsa, a racing sim which signaled an end to contractual tyranny with the release of the first of three officially-licensed Porsche expansion packs. It’s Porsche’s first new game franchise in over a decade.
A total of eight Porsches made their way into Assetto Corsa this week through the first expansion pack and a free bonus. Quick details and “driving” impressions on each of the new Porsches added to the game are past the jump.
This is a whole new way to experience Porsche, and unless you can afford to track these cars in real life, it’s the best way.